Title of Webinar:
“Can you repeat that? The pedagogical potential of in-person, device-mediated communication”
Although there are numerous benefits of computer-mediated communication (CMC), it often lacks an oral component and may not prepare students for face-to-face interaction (Baralt & Gurzynski-Weiss, 2011). However, new apps, with or without an explicit pedagogical purpose, are emerging which encourage in-person, oral interaction while still offering the benefits of CMC. In digital games such as Spaceteam ESL (Grimshaw & Cardoso, 2018), Ready to Negotiate (Rueb, Cardoso, Grimshaw, 2016), and Keep Talking and Nobody Explodes (Steel Crate Games Inc., 2018; https://keeptalkinggame.com/), for example, players must exchange information orally with teammates in order to complete a task. In these games, students engage in face-to-face oral interactions, but communication is still mediate by a device to help remove some of the pressures often faced in these contexts. This webinar will explore the affordances offered by this type of CMC with concrete examples.
19.30 h-20.30 h (Madrid, Spain)
20.30 h-21.30 h (Cyprus)
13.30-14.30 h (Eastern time, US)
Webiar URL: https://zoom.us/j/310409222